REAL MULTIPLAYER UNAVAILABLE
A real multiplayer backend is required.
Connecting to the persistent WebSocket server at same-origin /ws…
No local multiplayer, browser shared state, bots, or simulated players will be started.
FPS: —Ping: —
REAL MULTIPLAYER UNAVAILABLE
Connecting to the persistent WebSocket server at same-origin /ws…
No local multiplayer, browser shared state, bots, or simulated players will be started.